In Euclidean geometry, uniform scaling (or isotropic scaling[1]) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions. The result of uniform scaling is similar (in the geometric sense) to the original.Uniform scaling happens, for example, when enlarging or reducing a photograph, or when creating a scale model of a building, car, airplane, etc. Wikipedia
--web-minimum-scale
CSS property to on your page if you want to define a minimum scale. 1 is 100%, 2 is 200%, .5 is half size.--web-minimum-scale: .8
--web-minimum-scale
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